Kingdom of the Blind talk Tomb Sweet Tomb interact When Elephants Cry instance : talk 3x Formerly Known As instance : talk Tomb Sweet Tomb talk Tree of Woe talk 3x Chasing Shadows talk Through Glass, Darkly talk. Finished the Zafaria main quest line? Take a look below at what comes next!
While misthead has written all kinds of guides, the most popular by far are her "main quest line" guides. She does have all kinds of articles under her belt, from a grandmaster Myth PvP guide to research about which wand stitches are the most popular.
Your email address will not be published. Click here] Questing through the higher worlds can be time consuming. I have divided the quests in the Spiral into the following groups: Talk: Quests that require an interaction with an NPC. Mob : Quests that require the defeat of regular monsters. Boss : Quests that require the defeat of a boss. Elite monsters are not counted as bosses. Cheat : Quests the require the defeat of a cheating boss.
Double boss : Quests that require the defeat of two bosses at once. Instance : Quests that require the completion of a dungeon. Puzzle : Quests that require the solution to a puzzle. Interact: Quests that require interaction with a certain object. Collect : Quests that require interaction with multiple items of a kind.
Explore : Quests that just require you to run towards a certain area, NPC or item. Zafaria main quest line Zafaria has quests , of which 19 are Defeat and Collect quests, 30 regular mob fights and 24 bosses. Of those bosses, 6 are the cheating type. One of them only cheats with a tiny Minor Blessing, but hey! About the author Latest posts. Grandfather Spider awaits in the Sands of Time for the final duel of Mirage. But before that, you'll need to defeat three old enem Zeke's quest in Grizzleheim requires tracking down the Yardbirds, which are scattered across the world!
Here's where to Empyrea Part 2 has been out in Wizard now for awhile, so I think it's safe to talk about the story and the ending, as well as oth Blast from the Past.
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Recent in Wizard Recent in Wizard UK. This way, you don't have to worry about him healing or destroying your team with Meteor Strike. Belloq is perhaps the most notorious boss in Zafaria, because his cheat makes it impossible to fight him alone. As one of Morganthe's elite flunkies, he poses quite a challenge for wizards at the average level for questing through Zafaria. Belloq's cheat is simple yet brutally effective.
If you do not hit him every single round, he will cast a 0-pip Ra that does balance damage on the next turn. Belloq himself can use Elemental Shield and Spirit Shield, so shields may be a huge problem in this fight. The best way to complete this battle is to have at least one person hit Belloq every round with a wand hit or a 1—2 pip spell. Fire Elf works wonders here because it goes for several rounds, hitting him every time and preventing him from casting Ra for three turns. The other people in the fight should put stun shields on the spammer and put blades on themselves for a larger hit to take Belloq and his minions out.
If your spammer ends up stunned anyway, you could take huge damage from Ra, so it is good to have a healer with you as well during this battle.
As long as you hit him every round you can persevere through this fight relatively unscathed. This guy has too many aliases for his own good. This cheater says he fights fair with no minions to help him, and he "hates to take advantage of you in your weakened state," yet he pulls an annoying trick in battle. This shield will be replaced every time you damage him. You can remove this shield by using Pierce or Steal Ward, or trigger another cheat by healing yourself.
When you heal yourself, this boss will remove his shield, allowing you an open shot for one round before he replaces it. To take advantage of this cheat, use a low-pip heal like Sprite, or equip the Sun's Light Spear a wand that can be found in the Bazaar to use its 0-pip heal. Then the next round you can hit him with a powerful attack.
Repeat this until he is dead. Kallah Silverback, the leader of the Gorillas under Morganthe's control, is a star boss in the Drum Jungle with health. Before you enter this battle, pack a few prisms in your main deck or treasure cards, because his cheat centers around prisms.
If you use a single-target spell on this boss without first placing a prism on him, he will heal himself with a Minor Blessing. This is indeed minor, but if you do have a prism on him, he will hit himself for damage and then remove the prism, speeding up the fight for you.
Kallah has no incoming boosts or resistances, but he does know Elemental Shield, so this fight may be a little easier for spirit school wizards, as well as storm wizards who can convert their damage to myth. Just make sure you prism after he shields if hitting with a storm spell. The guardian spirits atop Shining Mountain have been corrupted by Morganthe, and now they will attack anyone who enters their domain.
Any time you attack him, he will put the shield back, up until you kill all of the other guardians. When they are all dead, he will remove all shields from himself, and he will begin using a 0-pip Scarecrow on your team every 3 rounds, draining your health. A well-timed death dispel can prevent this. The other cheat to watch for is when the Elephant says "Only charms can save you now!
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